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SMBX - Iggy Koopa Battles


I decided to make a SMBX boss rush! After 5 days of hard work and its finally finished! You may notice that I kind of skipped the messages. Why? Because I was afraid of running out of time: I didn't want to take longer than 10 minutes because it's Bandicam recording limit. :\ GRAPHICS CREDITS (note: the graphics with a * after means that those graphics were made by me): -Revamped SMB3 Mario Sprite: TheNintendoBros -DXRB Blue Temple BGO: FireSeraphim -Recolored Luigi sprite to my favourite colors: 7SuperMarioBros7* -SMW animated square castle door: Dragonmaster146 -SMW green grass tileset: 7SuperMarioBros7* -SMB3 Forest + Moutain + Fog BGO: Mario Jr -SMB2 green hills (Daytime) BGO: Redigit -SMB2 night hills BGO: Two52 -SMB2 owl exit: Road Runner -SMB2 tower tileset: Redigit -SMB2 blue warehouse BGO: Two52 -SMB1 gray power-up blocks: 7SuperMarioBros7* -SMB3 fortress slopes: Road Runner MUSICS USED (Note: the musics with the * means musics that are included on the SMBX level editor): -Super Mario World 2: Yoshi's Island - Room Before Boss -Super Mario RPG - Forest Maze * -Super Mario World 2: Yoshi's Island - Mini-Boss -Super Mario Bros. 2 - Overworld * -Super Mario Bros. - Overworld * -Super Mario Bros. 2 - Boss * -Super Mario Bros. 2 - Underground * -Super Mario Bros. 2 - Wart * -Super Mario Bros. - Castle * -New Super Mario Bros Wii - Bowser Battle -Super Mario Bros. 3 - Castle * -Super Mario Bros. 3 - Boss * -Airship Theme * -Super Metroid - Crateria * -Super Metroid - Mother Brain * -Super Mario World - Boss * -Super Mario World 2: Yoshi's Island - Getting Ready for Final Boss -Super Mario RPG - Bowser Battle * -Super Mario World 2: Yoshi's Island - Final Boss -Super Mario RPG - Seaside Town *